The global 3D printing in education market rises to $305.2 billion in 2022

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Ross Glover | Platform X

Ireland Research And Markets released a market report covering the global 3D printing in education market and highlighting the significant growth estimated. This market is predicted to reach $563.04 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 10.90% during the period 2023 to 2028.

The global 3D printing in education market rises to $305.2 billion in 2022.

"Digitization across educational institutions", said Cision's PR Newswire, is one of the major factors propelling the global 3D printing in education market forward. The recent developments in 3D printing technology have also played a key role in stimulating the use of this tech within education. Furthermore, an increasing inclination towards implementing more STEAM-focused learning is expanding the usage of these technologies further. Skills such as "digital designing, problem-solving, and prototyping" that many students can acquire through 3D printing are viewed as highly valuable for personalized learning experiences.

According to Dassault Systems website, the widespread usage of 3D printing technology by educators to enrich their students' learning experience has become increasingly popular recently. The site states that "The technology refines creative and practical skills, brings concepts and theories to life, and provides an active learning environment." Moreover, it facilitates students' capacity to engage with the world creatively and productively. There's growing excitement among teachers about how they can use this tool to increase "learner engagement, especially for those who prefer hands-on experiences". The tool enables students to produce "complex, unique objects", which was previously impossible or difficult due to traditional constraints. In essence, it expedites idea realization while promoting individuality among learners.

Research and Markets mentions on their online About Us page that they're currently the largest provider of market research data globally. They serve over 450 clients across various industries including "Automotive to Telecommunications to Zoology and almost everything in between." Founded in 2002, the company is based next to the Guinness Brewery in Dublin, Ireland.